Option to have soft edge on area texture
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T
The Musical Rogue
I would love the option to have a soft edge for an area texture.
When using textures, but not paths/walls, a soft edge instead of a hard edge would be nice to make the transitions between textures look more natural.
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Philipp
Merged in a post:
Blur only edges of Shape Tool (PT2 Fill) objects
S
S SO 03 3
Blur (or increase transparency over some distance) just the edges of a Shape Tool fill object, to permit soft transitions when using the Shape Tool to add moss or other weathering.
T
The Musical Rogue
Philipp
Merged in a post:
Add a softness texture option for shape tools
M
Melk
The textures between "classic" texturing and "shape tool" texturing could look more natural with this option that we already have on the brush.
Philipp
Merged in a post:
Softness for the Path Fill (for Broken Wall Path)
Philipp
Currently when there are gaps in the Path, there is a hard transition between the fill and the "outside".
This prevents us from making truely broken walls.
When the fill would have a softness setting, we could make broken walls with gaps without looking bad.
Philipp
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